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August 21, 2008 / jadettman

Manage your own expectations

When you are creating a character for a roleplaying game, keep in mind [1] what game you are playing, [2] the power-level at which your character will start play, and [3] what your character will be capable of in play. This will make playing the game more fun for you.

Yes, everyone wants to play a cool character. When I play a roleplaying game, I want my character to be pretty frickin’ awesome but I do not expect the game to deliver a different play experience from the norm based on any of the clever back-story that I create for my character. You should not expect that either, unless you’ve made some special arrangements with the gamemaster and/or the other players.

This post was inspired by Things We Think About Games by Will Hindmarch and Jeff Tidball, which I am currently reading.



Leave a Comment
  1. Jeff Tidball / Sep 14 2008 7:20 pm

    Good thought; I’m glad Things We Think inspired you.

    We’re collecting people’s Things on Gameplaywright on this Things You Think About Games page. We’d love it if you cross-posted this Thing there, or just tossed a link back to this page up there.


  1. // story, games, together

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