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January 27, 2009 / jadettman

Life in the Gaming Democracy

Recently, our roleplaying group got together to figure out what we wanted to do for our new game. We’d just wrapped up James’ D&D 3.5 game so it was time for something new.

I was not the only one that wanted to run a game which, in the majority of my experience, is unusual. Typically, I have a couple million ideas for games to run and the other players leave me to it.

In the current group, Britt, James, and Jeff are just too busy with work or school to effectively prep and run a game. That leaves me and Peter.

So, on the deciding day, Peter pitched three games that he wanted to run (and brought a list of six or so others) and I brought two pitches: the D&D 4E game that I wanted to run and a backup Mutants & Masterminds game.

Peter’s pitches were:

  1. Burning Wheel: a cutthroat, down’n’dirty urban-fantasy game. Very sandboxy in that we could play who/what-ever we wanted in the city described.
  2. Sorcerer: a game modeled on the Terminator movies and the Sarah Connor Chronicles show. We would control reprogrammed Terminators while fighting for our lives against Terminators sent from the future to kill us.
  3. GURPS/D20 Modern: a down’n’dirty mercenaries game about retaking a third-world country for its democratically elected president.

My pitches were:

  1. D&D 4E: our heroes are members of the elite Alduin Guard that patrol the countryside protecting the citizenry from monsters and political corruption. Set against the backdrop of an empire fractured by civil war and struggling to rebuild.
  2. M&M: our heroes are inexperienced superheroes who are still learning the ropes. Unfortunately, the supervillain Occult has catastrophically altered Chicago in ways not yet understood and he seems to have killed himself and all of the world’s most powerful superheroes in the process. Can our heroes step up and keep the world safe?

After Peter and I gave our pitches, it was decided to put each game to a vote using a weighted system that is actually unimportant to this story.

The upshot: I’m now running a M&M game entitled Brave New World, which is set in the Acheron City universe that I’ve been working on for a couple of years now.

Democracy is a funny thing.


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