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October 26, 2009 / jadettman

RockCon Wrap-up

So, it turns out that live blogging a convention is actually rather difficult, especially when you’re busy playing games. Instead, here’s a quick rundown of the rest of the weekend.Saturday, I arrived at RockCon around 8:30am. There was some activity in the hall but nothing too exciting. Mostly, people were hanging out with their breakfasts, getting ready for their morning slots. While waiting for the guys running the Board Game Corner, I played a quick game of Pandemic with a couple of the guys from the previous night’s game of Prophecy. We lost due to rapid outbreaks of virulent disease in Europe and Asia. It was messy.

Afterward, I met up with the BGC guys and we played a four-player game of Agricola. Two of the BGC guys hadn’t ever played Agricola yet, so I was teaching the game. It went pretty well and we all had a good time. I ended up coming in second to the other experienced player at the table, Marty. Like I said, it was a fun game and David and Zac seemed to enjoy learning to play it.

Next on the roster, we played Battlestar Galactica with the Pegasus expansion. This was the most miserable game of the convention for me. No one in the first wave turned out to be a Cylon and the game just dragged. Eventually, we called the game in favor of the humans and moved on.

Then, I asked Heath Ruetten to show me how to play Le Havre. Britt and I had tried to wrap our heads around it at Origins this year but it hadn’t made any sense so I wanted to give it another shot. This game turned out much better, though it is a super-long game. Like, 1 hour per person long. It’s long. By the end of the game everyone but me and Heath were watching the clock and asking how much longer the game was going to last. Personally, I’m still happy to have played because I ‘get’ Le Havre now. I don’t know if we did something wrong at Origins, or if we just didn’t play long enough, but either way it makes sense to me now.

The last game I played at RockCon was Shadow Hunters. It’s a super-fast game and, by that stage we were kinda loopy, so we totally were just having goofy fun and beating each other up. Good times.

Sunday, I passed on RockCon in favor of getting together with the RPG group to do a run through of my Amber scenario for Amber Con North West. The session went well, I think, despite my sleep deprivation. I had a good time anyway. After Amber, Britt and I played a quick game of Dominion with James and Megan then we headed home to Mexican food and some TV.

All in all, it was a good weekend.



Leave a Comment
  1. Ben / Oct 26 2009 9:21 am

    Agricola is a hit here so far, thanks for showing that to me at Origins. Begging for food turns out to not be the worst thing in the world, I ended up winning one game even with a card of shame!

    That’s sad about Galactica. If nobody’s a Cylon it shouldn’t take long at all to get to distance 4, though. Unless the deck wasn’t shuffled and all the Cylon Attack cards were at the top of the Crisis deck, or you never drew Jump Prep, or something like that (although in Pegasus there’s the Engine Room that lets you force a Jump Prep.) We just played a game of BSG+Pegasus on Friday night, and we had a lot of fun with it even though the Cylons lost. It can definitely drag if it is overthought, or if you don’t do a lot of your planning on other peoples’ turns.

    tl;dr: BSG is actually fun with the right group/mindset.

    I think we didn’t play Le Havre long enough.

  2. J.A. Dettman / Oct 27 2009 9:38 pm

    I’m glad to hear that the folks in Ithaca are enjoying Agricola, Ben! I think it’s a great game.

    The game of BSG at RockCon was the worst I’d played but I had figured it for an outlier. I’ve played plenty of enjoyable ones. 🙂

    As for Le Havre, it’s extremely long. I think it’s real appeal is going to be limited to hardcore board gamers. If we had played Le Havre long enough to figure it out, it would have taken us 4+ hours. It’s possible that experienced players can reduce playing time but the box claims that a game will run 60 minutes per player.

    It’s a slow game.

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