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August 24, 2010 / jadettman

Alduin Guards: Character Creation

Nine days ago, I finally started my 4E D&D game based on my Alduin Guard concept. It was reasonably well received by the group I’d gathered to play and we spent most of the first session making characters and then doing a very simple combat scenario.

For those not familiar with the Alduin Guards concept I’ll describe it below. For those who know what I’m talking about, feel free to skip the next section.

The Alduin Guard are an elite group of warriors tasked with protecting the citizenry of the Kingdom of Lanlulaine from monsters and other things that might threaten them. They are wandering bad asses who have been chosen by the King to fight monsters. Their charter allows the Guard to maintain a membership of two thousand members and that is typically just enough to keep them busy.

Layered on top of this basic concept is a background of social strife. Eight years before the start of the game, King Alucar’s youngest son, Brendan, overthrew his father and took the throne of Lanlulaine for himself. Brendan’s older siblings weren’t happy about this, of course, and they made a bit of a fuss about it. There was a short civil war but nothing substantive came of it. The Kingdom broke itself into four different pieces, along preexisting provincial borders, and has persisted in that general state.

During his coup, Brendan also took the interesting step of disbanding the Alduin Guard and declaring them outlaws. He arrested Hugh Ironhand, the Supreme Marshal of the Alduin Guard and imprisoned him in a tower. In response to learning of the warrant for his arrest, Ironhand sent out his last orders to the Alduin Guard, “Remember your oath. Keep to your duties.”

Brendan then formed his own King’s Guard, officially tasked with the same duties as the Alduin Guard but which in reality spends most of its time hunting down any remaining members of the Alduin Guard.

So, that’s the game in a nutshell. There are, of course, lots of other bits of background that inform the setting and make it interesting but, since I don’t want to make this post enormous, they will have to wait.

Before I go, though, here are the characters my players made:

Gilbreicht Laughlin, a Human Warlord.

Ava Black, a Half-elf Warlock (and her pet falcon Sir Nips a Lot).

Eli “Red Weasel” Wenton, a Human Rogue.

Shannon Teverius, an Elaidrin Wizard.

Larissa Nighthawk, a Half-elf Paladin.

I suspect you’ll be hearing more about these folks in the future.



Leave a Comment
  1. Britt / Aug 25 2010 4:04 pm

    In case anyone missed it: WARLORD.




    That is all.

  2. Shawn / Aug 29 2010 1:18 am

    What are you saying here Britt?
    I am confused…
    is it WAR!

    Perhaps you would get further along declaring it LORDWAR!

    Is that what you mean, ’cause that would be cool!

  3. Dan / Aug 29 2010 8:57 pm

    Sounds interesting. I look forward to hearing more about this.

  4. Britt / Aug 30 2010 3:32 pm

    LORD OF WAR!!!

    I had a hammer. I hammered in the morning. I hammered in the evening. All over Lanlulaine. It was a hammer of justice.

    Then Jason made me give it up. He gave me a shinier axe instead.

    I don’t understand why I can’t just have a magic hammer.

    (I am the world’s biggest pain-in-the-ass player.) (At least in Jason’s games.)

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